The ConcurrentHashMap used for Java arguments does not protect the guest stack, allocator, globals, or linear memory. Expected Behavior Provide and document a concurrency model that prevents ...
A high-performance replay mod. Record, replay & render with triple-buffered pipelines, GPU compute shaders, Zstd compression, async I/O, and native FFmpeg encoding.
Fixes a client-side crash in Epic Fight Awaken (1.2.7.2) where the Vacuum Slice projectile's null health-bar texture throws a NullPointerException in Epic Fight's renderer, by substituting a safe ...
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